Made With: Unity
Tools Used: Photoshop, Gimp
Designed as a simple puzzle game with layered elements, play as a witch gathering elements with which to craft powerful spells to defeat enemies and protect the city. Different elements provide you with different types of mana with which to cast a variety of spells. Magic is powerful but also dangerous, though, and continuing to gather up these elements without proper thought and planning could hurt you in the end.
This was an early prototype, a proof-of-concept for the puzzle grid, mana and spellcasting systems.
Game design, programming and art done by me.